
Summary
Dane Hillard, software engineer and author, discusses what he considers to be some of the important principles of software development.
Details
Who he is, what he does. A little about his book. Separation of concerns, what it means, how to do it; good naming; method length. Abstraction and encapsulation, what it is, good examples and bad examples. Good programming in industry. Improving performance, profiling, when to optimize; trusting the performance of third party packages. Testing code, unit vs integration testing, mocking; performance and load testing, Locust. Security, when to add it in, feature switches.